tag:blogger.com,1999:blog-89162882619998356472024-03-14T06:40:23.328-07:00Keybridge House DubRobert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.comBlogger31125tag:blogger.com,1999:blog-8916288261999835647.post-12626208813091652052011-07-19T13:22:00.000-07:002011-07-19T14:07:16.567-07:00October 2010<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSlJbq6hnU7zimwKUhGxwXTlI50RtpLdkiOj-AfOE6ZSWRMJycED4PhxBLJfzSpebrp7l9_SMmIzuPuFv2eHKfRxehYP7jdSm6P0fBdmyMrtbM0MaDCxDJ9dUtqOQPmFzyl089L_71z9VL/s1600/P1010410.JPG"><img style="cursor: pointer; width: 226px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSlJbq6hnU7zimwKUhGxwXTlI50RtpLdkiOj-AfOE6ZSWRMJycED4PhxBLJfzSpebrp7l9_SMmIzuPuFv2eHKfRxehYP7jdSm6P0fBdmyMrtbM0MaDCxDJ9dUtqOQPmFzyl089L_71z9VL/s400/P1010410.JPG" alt="" id="BLOGGER_PHOTO_ID_5631171295374758658" border="0" /></a><br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh__aw293kEEtpX4Q7neXnxLtgL2lJwEom3GQg7FdxgXGeUqf3XRTvY_jc-gGOggZZav1TPY2jMptHztLrJnnf6-KVBy8KYiICn4BSypvUBMGin9GNLA7yi43WYbYb0Lo1amotFk9PsBPhR/s1600/depth+1.jpg"><img style="cursor: pointer; width: 300px; height: 373px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh__aw293kEEtpX4Q7neXnxLtgL2lJwEom3GQg7FdxgXGeUqf3XRTvY_jc-gGOggZZav1TPY2jMptHztLrJnnf6-KVBy8KYiICn4BSypvUBMGin9GNLA7yi43WYbYb0Lo1amotFk9PsBPhR/s400/depth+1.jpg" alt="" id="BLOGGER_PHOTO_ID_5631172711633690082" border="0" /></a>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-56186945106978304102008-06-13T08:01:00.000-07:002009-02-22T05:05:48.353-08:00VIEWINGTo view the Final Composition here is a link to the course website......<br /><br /><a href="http://www.mgc08.com/">http://www.mgc08.com/</a><br /><br />I will post photographs of the show viewing up on the blog but here is a 3d model of how I envisage the piece to look and at what scale it should be presented at.<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpLdjyY45uMLpZ3eFF6am1Yrs1-0_NhrgsSQgupABazHnW2O9SDE7MHuVfRI_zacRfY2psL7r6C9asMYOUc0NkbrZYLVvwLV73SlnJydsx0dX0phBuT1PVZQYvpmTqgxu29h-Szo3K8WUC/s1600-h/key+dub+overlay.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpLdjyY45uMLpZ3eFF6am1Yrs1-0_NhrgsSQgupABazHnW2O9SDE7MHuVfRI_zacRfY2psL7r6C9asMYOUc0NkbrZYLVvwLV73SlnJydsx0dX0phBuT1PVZQYvpmTqgxu29h-Szo3K8WUC/s320/key+dub+overlay.jpg" alt="" id="BLOGGER_PHOTO_ID_5211382828235936658" border="0" /></a><br />The next step would be to turn it into an interactive viewing interface, this could incorporate many separate animations on screen at the same time.<br /><br />The project would work best as an interface, it would no longer simply be an audio-visual animation, the screen would turn into something to investigate up close with the viewer choosing what to explore and at what point.Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-75443068344467780912008-06-13T06:12:00.000-07:002008-06-13T07:41:49.571-07:00FINAL PIECE ELEMENTS<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dzjQD51MYe-ME-S7mjti9jGktgoND7vpdgros2I4bP-SGcoeoMIjI1ejW8rrs2yA93sDnBRGjFLIdi7VPzSPQ' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br /><br />Front Elevation Reading with Audio<br /><br /><br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dwByi4nV44e7j6l6e42iyjcg8CeeYPBClCpN5OfkI1OXl6n34SKqX7IXBj1txjcFklW3mTOK12c7weIf_cPOA' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br /><br />Perspective Reading<br /><br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dweflIZnCmuN_LXt8MrLxwIozb6amj6xVV_s6T56d66dGPXkqkuu6Q5FyglH3xw9wb1IcN4HKRBSSGmdUByAA' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br /><br />Perspective Reading with added relief map extrusionsRobert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-53994905800844348482008-06-08T18:11:00.001-07:002008-06-08T18:42:37.589-07:00EVALUATIONThe final project pieces will not be posted up here but I will reflect on them and the project as a whole none the less. I am pleased with the completion of the task. It was a great exercise in methods and processes and taught me alot about the simple act of timing, rendering and most importantly I feel project organisation.<br /><br />The simpler the outcome got the happier I was as I feel I have produced an 'honest' result to my brief. It may seem that not a great deal was achieved in terms of animation but this project iwas I feel very large in terms of management and preparation..<br /><br />At times the proposal was not central to my thinking and this slowed the project down as I forgot the main aim of the whole thing. A shame considering the writing of the proposal was a very useful exercise and the part that although initially struggling with, I actuallly enjoyed immensely.<br /><br />It is very difficult to clearly state why you want to do something and then how!<br /><br />Stylistically the result is somewhere in the middle. Interestingly minimal but at the same time too conservative in approach. To me though it is still an 'animatic' or test piece, a working out of ideas in one technology that can then be followed through with more imagination.<br /><br />It has definately helped me with 3D software skills, not in terms of modelling, texturing etc but in terms of new approaches to form generation and dealing with time and sequence, areas that I will try to incorporate into wider architectural visualisation.<br /><br />I have not really had the time to see this through to an installation or interactive outcome, but this is the next step. I am content to realise this. This I feel is the major learning to come from the last term, that nothing comes easy in this field, and that only through hard work and alot of hours do results show themselves. I struggled at many times to get to the next stage mainly because working with computers can lack a sense of scale and immediacy that I get from other mediums.<br /><br />I have pushed myself to do thorough research and the hidden benefit of such projects is all the little bits of new information that you pick up along the way, even if they dont immediately inform your work. I now know about stereoscopy, the history of the phone exchange, how to make your own dialtones and obviously alot more about a building in Vauxhall.<br /><br />It is a shame that this has to end now as I only just feel that the project has got to that brilliant stage when it becomes malleable and decisions feel intuitive. Obviously I would do things differently if going over again, but I feel that I have got alot out of the system and can now move on with a clearer focus.<br /><br />Although not a convert to purely deterministic approaches to projects I have noved away from trying to pre-judge outcomes and getting confused with simply trying to visualise an 'image' that I feel may look impressive.<br /><br />The next project that I undertake will be more interesting as a result I'm sure.Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-17253980232371576502008-06-08T18:11:00.000-07:002008-06-08T19:17:25.575-07:00RESONANCEThe next step is to bring the readings to life and to add greater dynamism and visual intrigue to the piece, at the moment they are too flat and lifeless. They are dealing with frequencies but hardly move. Each element has to have its own motion frequency as well.<br /><br />I have been looking into sound frequencies but animation itself has a frequency. A frame rate of 30fps resonates at 33.3 milliseconds and has a frequency of 30hz. Here are a few other examples that will inform my next step.<br /><br />1ms = flash strobe light<br />2.27ms = 440hz (tuning device)<br />50ms = 20hz (lowest frequency of human recognition)<br />100ms = blink of an eye/reaction speed of a human.<br />150ms = time delay for a telephone service<br />200-670ms = general beat of modern dance music<br /><br />With this in mind we can determine the frame rate for each the window tones:<br /><br />Tone range = 20-100hz<br /> = 50ms-10ms<br /><br />Therefore a brightness level of 100% (100hz) = 10ms = one one hundredth of a second.<br /><br />We would have to render are animation at 100 frames per second however to achieve this result.<br /><br />40hz = 25ms = one fourtieth of a second = 40 fps<br />50hz = 20ms = one fiftieth of a second =50fps<br /><br />This is very difficult to achieve in reality but we can achieve the effect of resonance nonetheless.<br /><br />This next study is rendered at 50fps and has the tones resonating at 50hz. In other words the elements go through a cycle of being visable and not present.<br /><br />Note that having some elements stay constant highlights the resonating elements.<br /><br />The optical result I feel will play on the desired sense of secrecy and conspiracy that I wanted fromthe outset.<br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dxqP62b0b8NI51BBoMBsbiOhSM74zMqdU4VVlwHKrzVmH1zjxpxXs3Gxk_WMPE7kKBND9CS2qt17L34v6JvFg' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br /><br />Because of the playback device the result is inconsistant, sometimes frames are dropped that are present at other time sof viewing.Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-92118064920878142892008-06-08T17:43:00.000-07:002008-06-08T18:02:15.843-07:00BACK TO 3DI realise that both perspective and elevational representations have there benefits.<br /><br />The bass flicker animations highlight the variation in tone very well and also the shadow causing the secondary visual beat is clear to read. For analysis of the tones in three dimensions they give us less however.<br /><br />Rendering the model in perspective and also with camera movement is what is needed, it also adds greater dynamic to the animations.<br /><br />Audio will be added, but for now here is a perspective animation showing a reading of the top two floors.<br /><br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dx8PgPkTg6xt9blD-y--x73fkGNNuWmQel53lRhx7t0kZ5XG6wz-o8Mot8em9TQc08BEoa598kAbNPjTN80Cg' class='b-hbp-video b-uploaded' frameborder='0'></iframe>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-65116643300012362102008-06-08T16:58:00.000-07:002008-06-08T17:08:47.284-07:00BASS FLICKER ANIMATIONSReading each tone individually floor by floor gives a detailed analysis of the site but produces a fairly slow paced animation. I feel that it would be great to see and hear the building in a faster paced fashion. The next two experiments contain a render of each floor as a still with audio containing all the frequencies together as one sound. These are then animated in sequence.<br /><br />The result is an interesting stop motion reading of the facade as a whole simulating a graphic equalizer on a stereo.<br /><br />Left side:<br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dy9ZRECCX_opKiVcUKEKx8xfZBtaUi_qAG1XUNggQmUrelI8hU7TA28ZSMzL8YfAWIHcsEl7VYJ4w4xceZ3DQ' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br />Right Side:<br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dz2-LvXOzQ5i-ttdC36aktxVNSnN_HQy6ePL09xouDv7Es5uhOUF0LFrmxh9jQjlxBl-0wBV9LgSFq2JU-KvQ' class='b-hbp-video b-uploaded' frameborder='0'></iframe>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-42921730159782687492008-06-08T10:35:00.000-07:002008-06-08T10:44:39.994-07:00AUDIO EXPERIMENTS 3 : Bass + MelodyHere is the resulting audio for the top floor with both tracks played together.<br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='253' height='211' src='https://www.blogger.com/video.g?token=AD6v5dx4JQGtdWHqGr1JzjWjBjCg4q0oTAWishz1uohepBcum2eNnRheg-VIHAt2vBkn9I8FoV53ITrc7ifhIyIw6Q' class='b-hbp-video b-uploaded' frameborder='0'></iframe>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-81407781336152330392008-06-08T10:18:00.000-07:002008-06-08T10:30:10.088-07:00AUDIO EXPERIMENTS 2 : MelodyHaving decided on 11 sections per side (10 window tones plus dial tone), I now need do build a melody for the track. This I want to be varying but also personal to the individual. Therefore I have decided to use the dial tone frequencies that make up touch tone phones (numbers 0-9).<br /><br /><span style="color: rgb(204, 0, 0);">These consist of dual frequency tones, getting higher in frequency from 0-9. You can see a table of the frequencies through an earlier link in the 'DIALTONES' post.</span><br /><br />To match up with the 11 sections I will use the sequence for mobile phone numbers. Here is the resulting audio for my mobile number, played twice.<br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='242' height='201' src='https://www.blogger.com/video.g?token=AD6v5dyUA0l0m8puMaUpiRFaVjy9gJACltO2ar6Nziik7fbDOovOSwB-vF3hqsg0LkQbar3zvQnb4KJQDv1CP82QNA' class='b-hbp-video b-uploaded' frameborder='0'></iframe>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-33197690886553120912008-06-08T09:24:00.000-07:002008-06-08T10:16:59.493-07:00AUDIO EXPERIMENTS 1I feel that I must pay equal attention to the audio so as not to produce a conceptually misleading result.<br /><br />I will use the window tones to program the sound as well as the forms of the animation. The window tones will form one part of the audio, the<span style="color: rgb(0, 153, 0);"> low frequency track (bass tones),</span> and I will use dial tone frequencies to produce the <span style="color: rgb(204, 0, 0);">higher frequency audio (melody).<br /><br /><span style="color: rgb(0, 153, 0);">Concentrating on the bass track first here are the audio results for the top three floors, read from left to right.<br /></span></span><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='174' height='142' src='https://www.blogger.com/video.g?token=AD6v5dzcuAXoXnq3hJBQdp5U0HwV2LayxRVFetT-NI71ml6VsB3tpxNrvEkdAwVgXGIqMYF0omUsd_qmjY4NAN7NAA' class='b-hbp-video b-uploaded' frameborder='0'></iframe><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='171' height='142' src='https://www.blogger.com/video.g?token=AD6v5dyLmZExywYfVDkNnEdiFbveuPRAssGs99XiSOE-Ttya8gr-xd64BxZ_OrGms4dFk0qja6L1uqPrGeuDyKHsmw' class='b-hbp-video b-uploaded' frameborder='0'></iframe><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='169' height='142' src='https://www.blogger.com/video.g?token=AD6v5dzviO9klTP82VBFgj4JeTQknyqezy65mfrm7fVy8mnsGnmYv5STxkqkn1-XcUTADIYO9dnPRAENH8rvJ_eFGQ' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br /><br /><span style="color: rgb(204, 0, 0);"><span style="color: rgb(0, 153, 0);">They were made by taking the brightness level for each window and converting them straight into a single frequency (67% brightness = 67hz).<br /><br />The tone duration is dependant on whether it is a wide or narrow window section (long or short tone as with dial tones!). This means that each floor will follow the same beat rhythm of short and long sections and therefore result in a musical composition.<br /><br />The audio tempo follows the tempo that I have rendered the visuals, if we say a narrow window is one section and a wide one two, each side contains 10 sections, each floor 20 overall . I will make one section half a second (15 frames), so 10 seconds per floor.<br /><br />An addition at the beginning and end of each floor is an added tone (Dial tone 425hz0, signifying a working line is operating. I will use this to signify a change of floor level.<br /><br /><span style="color: rgb(0, 0, 0);">The changes are subtle for sure but when listened to together in one track will produce an interesting mutating bass line.</span><br /></span></span>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-21864138947105663692008-06-06T13:24:00.000-07:002008-06-06T13:48:45.039-07:00LEFT / RIGHT SYMMETRYTaking the idea of the mirror image of the facade into account I have decided to read both the left and right side of the building using only one structural composition. The tones are read from left to right for the left hand side of the facade and then back again from right to left for the right hand side. This back and forth motion produces a stable constant reading.<br /><br />The animation below shows the reading of the top floor of the tower.<br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dxOxTlMsXj3E8dGd7ZxaKiDzx5HJr0vzPWFM-FLWyaQauerZfpRSP1y50J05AZXVqnKZvNV1dC-UNzQdxnsQw' class='b-hbp-video b-uploaded' frameborder='0'></iframe>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-80112023880922019502008-06-06T12:30:00.000-07:002008-06-06T13:03:14.815-07:00TONE TEMPOThe animation below shows the window tones per floor for the left side of the facade, animated from top to bottom, followed by the equivalent for the right hand side.<br /><br />The tempo is fast but highlights the fact that at two points per floor the tone stays constant. It also shows that the right hand side is a mirror image of the left in terms of structure.<br /><br /><br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dxF6hVnqPjVPyOLB7pS7udGOOl-LOxqQ3P2OUck3NlGMs7Fl_wcWJaNUG1cPBbR1o-j7a3Qg_xrlyQP309mUw' class='b-hbp-video b-uploaded' frameborder='0'></iframe>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-32870018671657518122008-06-06T11:59:00.000-07:002008-06-08T17:31:22.468-07:00ANIMATED WINDOW TONES 1Having developed a way of turning the towers windows into a visual beat I now need a way to read them, animate them and to turn them into an audio accompaniment.<br /><br />Here are a few initial considerations:<br /><br /><ol><li>How to show which tone is being read and how many to read at one time.</li><li>Which view to show the window tones in (Front-on, perspective, top plan etc.)</li><li>At what tempo the tones are to be read and does this tempo change at all.</li></ol>Below is a reel of animated studies I produced to help answer these questions.<br /><br /><br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dzPCLvnyVO_hNXgaEKNQaMi2XWB8bA0b72jLSN7dlEs3d9ufZ2BKQ-yEW9xfn_z3JEX0HfTrCYIIx5b4wo8Gg' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br /><br />The first test has the tones as invisible but reads them using a render bar to show up the forms. This I feel is effective in highlighting the undercover nature of the building.<br /><br />The next two has the tones as semi-transparent but varies the viewing angle.<br /><br />The final three explore differing camera views and projections but also vary the lighting within the scene. I have animated the light source to move up to replicate the suns movement over the building. This has the effect of altering the shadows cast by the tones and therefore producing a secondary visual beat in the tones and on the bottom level of tones.<br /><br />This is something that I will investigate further as it could be used to alter volume for example.<br /><br />The tempo reads the section in 3 seconds and I feel may be too fast.<br /><br /><span style="color: rgb(255, 102, 0);">PROCESS ANIMATION<br /><br /><span style="color: rgb(0, 0, 0);">Here is a small animation showing exactly how the relief mapping results in varied 3D form. At frame zero the 'Top level' is set to 0% and steadily increases to 100%. Note that most of the movement occurs in a very short time, this is due to the fact that the levels in the relief map are very close together in value.</span><br /></span><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dwpm-obSATw3NqBSc_ONmZ6zsgXja5PEHPxFIzY1VEJAvRcO9s4CNJn9IXHXYy5pFR5rtGTduJRSnqM-9q55w' class='b-hbp-video b-uploaded' frameborder='0'></iframe>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-61340825206706624382008-06-06T10:17:00.000-07:002008-06-06T10:37:32.449-07:00Window tones Relief mappingThe next experiment I undertook was to put the window tones into the relief map for the top 2 floors. All of the windows lie somewhere between the 0% of the glazing and 100% of the cladding. The variation in levels produces a visual beat for the facade.<br /><br />Below is the relief map for the top floor<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOs2xFxpHExIIR1DTpDdKY5b2YA445yV5igt3GAfmHmm0-TtCWbIQaeoT1QEihfMxYsoLlhpXAJr7Cgtcc0wSSuHjWdexEk9gbdravvjMRunELggfC4qPAVhOT1KjFs1J9kGvYNhrOJIAn/s1600-h/window+relief+with+structure.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOs2xFxpHExIIR1DTpDdKY5b2YA445yV5igt3GAfmHmm0-TtCWbIQaeoT1QEihfMxYsoLlhpXAJr7Cgtcc0wSSuHjWdexEk9gbdravvjMRunELggfC4qPAVhOT1KjFs1J9kGvYNhrOJIAn/s320/window+relief+with+structure.jpg" alt="" id="BLOGGER_PHOTO_ID_5208823273596985554" border="0" /></a><br /><br />Below is the resulting C4D relief model<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEHIGOdUAhr9BPlwC_QJ4amsPgY8oRn7wPhv5_7R_gKePDfg3m2sutP2QyZaEA3IxtuPqJj44FucoXm-YuGuAlXRepypNeQwcBqobjTimEPzNJG2ch_bsb2DATlfNh_CHlhavzpsrENJlY/s1600-h/floors+x2.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEHIGOdUAhr9BPlwC_QJ4amsPgY8oRn7wPhv5_7R_gKePDfg3m2sutP2QyZaEA3IxtuPqJj44FucoXm-YuGuAlXRepypNeQwcBqobjTimEPzNJG2ch_bsb2DATlfNh_CHlhavzpsrENJlY/s320/floors+x2.jpg" alt="" id="BLOGGER_PHOTO_ID_5208820211573142450" border="0" /></a>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-51555194044735173852008-05-29T09:16:00.001-07:002008-06-06T10:16:22.685-07:00Window tones<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBTzG1Cy_-s7Cx5kb7Dh-DT4YtkDzn0b03C7zhfizsdx6LQ1V_BKsakLRneTXeE75Yf8WZtA0kgjxpG4c1uPeS12wKQMqmTGc4IhN6mPLIFNOA04iUm7iqATgn1cEGGg8IgDu5X7WLgm8m/s1600-h/flat+222.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBTzG1Cy_-s7Cx5kb7Dh-DT4YtkDzn0b03C7zhfizsdx6LQ1V_BKsakLRneTXeE75Yf8WZtA0kgjxpG4c1uPeS12wKQMqmTGc4IhN6mPLIFNOA04iUm7iqATgn1cEGGg8IgDu5X7WLgm8m/s400/flat+222.jpg" alt="" id="BLOGGER_PHOTO_ID_5208804965781565794" border="0" /></a><br /><ul><li><span style="font-size:85%;">Looking at the building again, I realise that I can read more into the elevation than first meets the eye. Relief mapping can be used to produce accuracy but also to re-interpret!</span></li></ul><ul><li><span style="font-size:85%;">The windows on Keybridges facade all contain blinds to block out the outside world, these are all of a muted green or blue shade. each window therefore has its own level of brightness and therefore its own position on a relief model.</span></li></ul><span style="font-size:85%;">1) Each window could be read as a dial tone, as there are ten dial tones for numbers (0-9) we could assign each 'brightness level 10 percentile' a tone. The facade could then be read as a series of numbers each triggering a particular tone.<br /></span><ul><li><span style="font-size:85%;">This study shows the brightness levels for each of the main windows on the facade. Note that each floor is made up of three glazed sections however.</span></li></ul><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgm98vehvYdzuhtxHCawnJNG-nTNL1sjdAuMAspSP-0Bud2UoKDSmtKrNFHvthI3U8R5C-623_br-mi_8ro3UQNYb3DIdYVm7ENdxngTehO5oD6U8CXQ78HOBEAjKiPCSZlAIodkK2yUsCN/s1600-h/top+section+levels.jpg"><img style="cursor: pointer; width: 241px; height: 333px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgm98vehvYdzuhtxHCawnJNG-nTNL1sjdAuMAspSP-0Bud2UoKDSmtKrNFHvthI3U8R5C-623_br-mi_8ro3UQNYb3DIdYVm7ENdxngTehO5oD6U8CXQ78HOBEAjKiPCSZlAIodkK2yUsCN/s320/top+section+levels.jpg" alt="" id="BLOGGER_PHOTO_ID_5208817905075486354" border="0" /></a><ul><li><span style="font-size:85%;">The lowest section contains only one consistant tone as it is made up one repeated colour, From the ground level it is impossible to see how this works on the very top few floors however.</span></li></ul><ul><li><span style="font-size:85%;">The top window section is usually in shadow caused by the overhanging concrete slab and it is difficult to read as a level. I will take advantage of this fact in some way I'm sure!</span></li></ul><span style="font-size:85%;"><br />I am going to start by concentrating my experiments on the middle section.</span>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-23403831174844224482008-05-29T08:43:00.000-07:002008-06-06T09:36:42.312-07:00Relief Mapping experimentsThe 3d modelling I wish to use for this project relies on the process of using relief mapping to read 2d images and turn them into 3D virtual constructs. Cinema 4D does this very efficiently and renders them fairly quickly and accurately.<br /><br />The first experiment I carried out was to model the front elevation with accuracy using the depth measurements taken on site and from photographs.<br /><br />Relief mapping works by reading an images levels of brightness and converting them into positions of depth.<br /><br /><span style="color: rgb(204, 0, 0);">White= 100% brightness= furthest forward on the relief map</span> <span style="color: rgb(204, 0, 0);">Black= 0% brightness= furthest back on the relief map</span><br /><br />Any levels in between get placed accordingly.<br /><br />The element of the facade nearest you is the metal vertical cladding running up the building (equals white 100%).<br /><br />The element furthest from you is the glazing (equals black 0%).<br /><br />The distance between the two is 1500mm, setting the relief map to this then allows me to calculate the levels required for accurately positioning all other elements.<br /><br /><span style="color: rgb(204, 0, 0);">The concrete slab needs a level of brightness = 35%</span><br /><br />These levels are applied to the CAD drawing in photoshop in greyscale. Below is the initial relief map for the top eight floors.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqIsgwnXINRS04m6AhIav5ujtpPDIMpAk0wum0Hf5p7hdLOZ_HNIW3mlEtnB4UyMrmUTjVdQTAbqj5PRMsrEvMGwtwBIXMNmdRM2APwFGOmZyilFzO4Mb8hGDP9g015NWCP-CndggIMmO3/s1600-h/normal+copy.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqIsgwnXINRS04m6AhIav5ujtpPDIMpAk0wum0Hf5p7hdLOZ_HNIW3mlEtnB4UyMrmUTjVdQTAbqj5PRMsrEvMGwtwBIXMNmdRM2APwFGOmZyilFzO4Mb8hGDP9g015NWCP-CndggIMmO3/s400/normal+copy.jpg" alt="" id="BLOGGER_PHOTO_ID_5205830832803037986" border="0" /></a><br /><br />Here is the new relief map of 1 floor only and the resulting C4D facade.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn0WoeC3DIX3LrbbOXr0uBhteNh9qQXdSfTYd7DIlFHwRbrV07WYtUT08J6CyG43tTzUBHlzKAML2K75hS8fFuzFv1DcAwdKS4mb7zSUcar_YsnK7LgBfb2vXKcV8nlIqCN7cwbWcZdTZx/s1600-h/tt2+crop.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn0WoeC3DIX3LrbbOXr0uBhteNh9qQXdSfTYd7DIlFHwRbrV07WYtUT08J6CyG43tTzUBHlzKAML2K75hS8fFuzFv1DcAwdKS4mb7zSUcar_YsnK7LgBfb2vXKcV8nlIqCN7cwbWcZdTZx/s400/tt2+crop.jpg" alt="" id="BLOGGER_PHOTO_ID_5205833607351911218" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzVo2PFYbJSp6d8ixcJ0hli5eexpFYyKB3e8B6FZuqmZNMuMcAedIyomM59QPfQ0VTFNM6NN3IRIOvUlNvxvUH0NwlZrP3yaZPWiq0qM6kJvYQThtb1j6DVyJ6d1sAvPeEnAIDVlHAU5AP/s1600-h/1+floor+no+win+relief.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzVo2PFYbJSp6d8ixcJ0hli5eexpFYyKB3e8B6FZuqmZNMuMcAedIyomM59QPfQ0VTFNM6NN3IRIOvUlNvxvUH0NwlZrP3yaZPWiq0qM6kJvYQThtb1j6DVyJ6d1sAvPeEnAIDVlHAU5AP/s320/1+floor+no+win+relief.jpg" alt="" id="BLOGGER_PHOTO_ID_5208807773218132434" border="0" /></a>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-89291094811303010722008-05-29T08:20:00.000-07:002008-05-29T08:37:04.485-07:00Initial 3D ModellingAlthough I don't want this to be a normal architectural modelling exercise, I still believe any outcomes should come from an accurate reading of the buildings structure. From the site photographs and drawings/measurements I have drawn the towers front elevation (front being the one facing South Lambeth Rd) in Vectorworks as a 2D line drawing.<br /><br />This was a useful exercise as it also showed how the being is made from various elements or units that fit into one another to particular ratios. It also highlighted any changes in the buildings elevational rhythm as you progress down the facade.<br /><br />I have decided to concentrate solely on the front facade and to read it floor by floor from top to bottom.<br /><br />Attached firstly is a photo of the facade with workings out and notes drawn on. The second image shows the black and white resulting CAD drawing (top eight floors only for now).<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXoP-4jgT3KLc2dDbXixKGkabnA9METZ4sh8-ICOro_t2dJ2QfoSJZD5nZ_9sMNoDIew_ifwu6xWXC8RqxeddwOOIjJuWncSjqxNkNRr-Jw8QHOgYFsfHaWrfjmFlbifgxcSnEx6X987Km/s1600-h/key+house+model++alpha+.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXoP-4jgT3KLc2dDbXixKGkabnA9METZ4sh8-ICOro_t2dJ2QfoSJZD5nZ_9sMNoDIew_ifwu6xWXC8RqxeddwOOIjJuWncSjqxNkNRr-Jw8QHOgYFsfHaWrfjmFlbifgxcSnEx6X987Km/s400/key+house+model++alpha+.jpg" alt="" id="BLOGGER_PHOTO_ID_5205824098294317842" border="0" /></a>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-48420087464103621662008-05-15T05:45:00.000-07:002008-05-15T06:06:06.666-07:00CHECKLISTBefore going further I would like to make a list of the main areas of interest to work on both visually and conceptually. This will guide the graphic nature of the project....<br /><br /><span style="color: rgb(0, 102, 0);">1. Keybridge 'emerges from the ground', or is 'dumped from above'= vertical motion.</span><br /><span style="color: rgb(0, 102, 0);">2. Rumoured to be 'as deep as it is tall', (soundwave?)</span><br /><span style="color: rgb(0, 102, 0);">3. Questionable purpose.</span><br /><span style="color: rgb(0, 102, 0);">4. Building is 'hiding a secret' = shadowy tone.</span><br /><span style="color: rgb(0, 102, 0);">5. Repetitive nature = tempo.</span><br /><span style="color: rgb(0, 102, 0);">6. Link to audio frequencies through (disconnected) dial tones.</span><br /><span style="color: rgb(0, 102, 0);">7. Faceless facade (barrier) vs information flow.</span><br /><span style="color: rgb(0, 102, 0);">8. Reflection of community.</span>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-25093530131239893202008-05-15T04:42:00.000-07:002008-06-06T09:12:14.442-07:00VISUAL APPROACH RESEARCH 2I DO NOT LOVE NYC<br />Very simple visuals with a great feel to them, plus relevant audio.<br /><a href="http://www.youtube.com/watch?v=gaZv3JUxuTA"> http://www.youtube.com/watch?v=gaZv3JUxuTA</a><br /><br />CITY SCAN#3 - Hfr-Lab<br />Love this style (rotated view) which matches my survey film nicely!<br /><a href="http://www.youtube.com/watch?v=2N24NLrYKRY">http://www.youtube.com/watch?v=2N24NLrYKRY</a><br /><br />CITY ESCAPE-Parts 1,2<br />Similar style to Hfr-lab, but a little overdone I feel.<br /><a href="http://www.youtube.com/watch?v=BV8c2Wg-E8w">http://www.youtube.com/watch?v=BV8c2Wg-E8w</a><br /><a href="http://www.youtube.com/watch?v=MArTNJfrIX4">http://www.youtube.com/watch?v=MArTNJfrIX4</a><br /><br />VISUAL MUSIC - Amon Tobin music video<br />Referenced for its 3D modelling and animation of buildings (2.00/2.40mins)<br /><a href="http://www.youtube.com/watch?v=KFBJNH9LJ24&feature=related">http://www.youtube.com/watch?v=KFBJNH9LJ24&feature=related</a>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-6411915333228414612008-05-15T03:42:00.000-07:002008-05-15T05:36:12.888-07:00DIAL TONESWhen searching for an appropriate audio accompaniment I need look no further than the buildings role as BT phone exchange. It is perfect, it makes sense conceptually.<br /><br />I have linked some pages below that give an overview of exchanges, dial tones and SIT signals.<br /><br /><a href="http://en.wikipedia.org/wiki/Telephone_exchange#">http://en.wikipedia.org/wiki/Telephone_exchange</a><br /><a href="http://en.wikipedia.org/wiki/Dial_tone">http://en.wikipedia.org/wiki/Dial_tone</a><br /><a href="http://en.wikipedia.org/wiki/Special_information_tone">http://en.wikipedia.org/wiki/Special_information_tone</a><br /><br />Especially relevant are the special information tones, indicating that a call cannot be completed but also automatically classifying why it has failed (e.g. number disconnected, circuits busy, mis-dialing,etc). This feeds into the <span style="color: rgb(153, 0, 0);">disconnection</span> of the building, yet maybe not its secrecy. This could be played upon however (mis-information)?<br /><br />I like the idea that you can develop <span style="color: rgb(153, 0, 0);">simple variations in sequence</span> using only two frequencies and two durations (high/low, long/short). The connection to the x and z axis are clear, y could be for volume or loudness?<br /><br />These tones are usually followed by a recorded voice message explaining the call failure. this introduces an option of a <span style="color: rgb(204, 0, 0);">human element</span> into my soundtrack (possibly... secrets, confessions or simply opinions on Keybridge house?).<br /><br />This could be one way to comment on the building and its communication context?<br /><a href="http://www.youtube.com/watch?v=EFWcAkxzkv4&NR=1">http://www.youtube.com/watch?v=EFWcAkxzkv4&NR=1</a><br /><br />The role as phone exchange also introduces another side to this project, that this building is connected to the outside world, in fact <span style="color: rgb(204, 0, 0);">massively, randomly even inter-dependantly</span>. Information maybe streaming in and out constantly through the ground and all around in the air. If the main structure of my motion graphics piece is physical and architectural the <span style="color: rgb(204, 0, 0);">second layer</span> can be less tangible, more fluid.<br /><br />I am reminded of the excellent light sculptures of liktfaktor.....<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDje3jlM6mXkIwsYCgrVEUVct8SnbAj4NxXFd5eg32gOpU-Cn1e2yG87elCQEoAlG8kPqbMfPuLJVTMDHtCRvZmcSw8tEnQgM1l8hq72ZSOoCTiDDPiLfwqnmmAPNdSKReRHGOjbOLbaUZ/s1600-h/1019533672_4ca8e1ce82.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDje3jlM6mXkIwsYCgrVEUVct8SnbAj4NxXFd5eg32gOpU-Cn1e2yG87elCQEoAlG8kPqbMfPuLJVTMDHtCRvZmcSw8tEnQgM1l8hq72ZSOoCTiDDPiLfwqnmmAPNdSKReRHGOjbOLbaUZ/s200/1019533672_4ca8e1ce82.jpg" alt="" id="BLOGGER_PHOTO_ID_5200564829127746386" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbksx-TsCO9db6lbXsNE_y2VxqtO37ViYXaCWiSCHbyakVOyD5o1337HHKsTHIic60-AXUbSToRWD6hdkopD1qo-HTwiCUItqR7ArTol4Cpp8BSnpImWiEZWMP9xp4V-K6hwR-lLndq9DD/s1600-h/lightag_diabinho.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbksx-TsCO9db6lbXsNE_y2VxqtO37ViYXaCWiSCHbyakVOyD5o1337HHKsTHIic60-AXUbSToRWD6hdkopD1qo-HTwiCUItqR7ArTol4Cpp8BSnpImWiEZWMP9xp4V-K6hwR-lLndq9DD/s200/lightag_diabinho.jpg" alt="" id="BLOGGER_PHOTO_ID_5200565718185976674" border="0" /></a><br /><a href="http://www.lichtfaktor.eu/">http://www.lichtfaktor.eu/</a><br /><a href="http://www.youtube.com/watch?v=dtBJETFfgyY">http://www.youtube.com/watch?v=dtBJETFfgyY</a><a href="http://www.youtube.com/watch?v=EFWcAkxzkv4&NR=1"></a><br /><br />Now go back and watch the film I took of Keybridge house again. Time to <span style="color: rgb(153, 0, 0);">develop a stylistic</span> <span style="color: rgb(153, 0, 0);">approach</span> to this project.Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-87625541547787877362008-05-14T17:02:00.000-07:002008-05-20T03:58:56.213-07:00SITE SURVEY-LANCEI want to get inside this building, maybe not literally, but I want to get <span style="color: rgb(153, 0, 0);">beneath its surface</span> to unearth its<span style="color: rgb(204, 0, 0);"> hidden cycles</span>, to read it in as many ways as possible.<br /><br />On saturday morning I went to do the first of possibly many site surveys. This incorporated general photograhic documentation of the overall building and a second more structured set of photographs recording the ground floor elevation at eye level (two sides of what I will term the square 'block', as against the 'tower').<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_sooadqQg9X6BujGvtPMVg8xy_stljr15yY5RJ-hupianXHraaEkwQuf7jxfyIrOPQZfbTc8Oyeil0Gn98Ja21vI4XhBtK8-3LK054lr31FytkcW5rGJyJyiiDarfU-0Z8h-jLe1OlJJw/s1600-h/SOUTH+SIDE+SHEET+1.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_sooadqQg9X6BujGvtPMVg8xy_stljr15yY5RJ-hupianXHraaEkwQuf7jxfyIrOPQZfbTc8Oyeil0Gn98Ja21vI4XhBtK8-3LK054lr31FytkcW5rGJyJyiiDarfU-0Z8h-jLe1OlJJw/s200/SOUTH+SIDE+SHEET+1.jpg" alt="" id="BLOGGER_PHOTO_ID_5200542877549896498" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlwwKu_42HYba_tgq1-bMaW7NpN9oO_P-sagLQx2yANh0AJCTM1kEIG52PTsjlFN1iDGyfxz7u_nVqU-q2CiuYW1ttLFz3lwXtg94Lg7sRrVfxkG566MmpvxVZTu1KZ1yrWxU3-tQpzTK0/s1600-h/SOUTH+SIDE+SHEET+2.jpg"><img style="cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlwwKu_42HYba_tgq1-bMaW7NpN9oO_P-sagLQx2yANh0AJCTM1kEIG52PTsjlFN1iDGyfxz7u_nVqU-q2CiuYW1ttLFz3lwXtg94Lg7sRrVfxkG566MmpvxVZTu1KZ1yrWxU3-tQpzTK0/s200/SOUTH+SIDE+SHEET+2.jpg" alt="" id="BLOGGER_PHOTO_ID_5200543156722770754" border="0" /></a><br />I suppose this will give me a better understanding not only of construction but also of the materials used and their general state. These have been pieced together to form the first 'strip' of information.<br /><br />Secondly it has given me a firmer idea of the <span style="color: rgb(153, 0, 0);">buildings beat or rhythm. <span style="color: rgb(0, 0, 0);">This was reinforced by filming the same stretch at walking pace at eye level again. Not only in its<span style="color: rgb(0, 102, 0);"> elevational</span> <span style="color: rgb(0, 102, 0);">'frequency'</span> but also in how the structural elements protrude away or towards the facade, its <span style="color: rgb(0, 102, 0);">'amplitude'</span>.<br /></span></span><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dx-qFbAI5wekUxOlGtRRRZiLjiqqUCDPuGEFjpmie_jW07oFgKWtWDRGF_pDpYLooj9SxA8r4juUf18bHaA9A' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br /><span style="color: rgb(153, 0, 0);"><span style="color: rgb(0, 0, 0);">This information will be read in the way that I have discussed the visualisation of sound in earlier blogs. There has to be a way to read the buildings structure and translate to audio, a link that makes sense and '<span style="color: rgb(153, 0, 0);">becomes the buildings voice'</span>.<br /></span></span>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-20688517320021820592008-05-14T16:31:00.000-07:002008-05-14T17:28:10.151-07:00I AM NOT ALONE / CONSPIRACY THEORIES<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgt16NIZcBMY3wuIagobeU1AHZWIInSmrsjbEzOMMcaT7SpWkRLsYMS_g-iRawwuF03GyOMF3aiQzL7foUMNTl5VXaFLmypCwkqkOlvFeH03LUKjiH8RfGVWRO9m-_47AT9mwhl5pFfHHG3/s1600-h/key++house+multiply.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgt16NIZcBMY3wuIagobeU1AHZWIInSmrsjbEzOMMcaT7SpWkRLsYMS_g-iRawwuF03GyOMF3aiQzL7foUMNTl5VXaFLmypCwkqkOlvFeH03LUKjiH8RfGVWRO9m-_47AT9mwhl5pFfHHG3/s200/key++house+multiply.jpg" alt="" id="BLOGGER_PHOTO_ID_5200394851502039826" border="0" /></a><br />When I got home that night I was after some information.....<br /><br />Not knowing the name of the building at this point I searched on the net for 'ugly building south lambeth rd', this is where the project started to get interesting for me.<br /><br />It seems I am not the only one with a strange fascination for Keybridge House. I found forums where fans discuss, articles of hatred from journalists, petitions to sign from local residents and wonderfully,<span style="color: rgb(204, 0, 0);"> theories of conspiracy surrounding its real purpose</span>.<br /><br />Keybridge House is owned by BT and is down as one of its <span style="color: rgb(204, 0, 0);">phone exchanges</span>, or at least was until recently, it is not exactly sure how in use it is at the moment. I read that no one is really seen entering or emerging except for the odd black car driving from the car park underneath the tower. Visitors report tight security and concealed corridors!<br /><br />With the M16 building just down the road some believe this to be the real centre of surveillance. It is believed that tunnels may lead from underground to other parts and that the building <span style="color: rgb(204, 0, 0);">is as deep as it is tall!</span><br /><br />Photographs:<br /><a href="http://flickr.com/photos/27568422@N00/sets/72157604082190139/show/">http://flickr.com/photos/27568422@N00/sets/72157604082190139/show/</a><br /><a href="http://www.flickr.com/photos/benpatio/125636392/">http://www.flickr.com/photos/benpatio/125636392/</a><br />WikiMap:<br /><a href="http://wikimapia.org/5841339/Keybridge_House">http://wikimapia.org/5841339/Keybridge_House</a><br />Forums:<br /><a href="http://www.archiseek.com/content/showthread.php?t=2353&goto=nextoldest">http://www.archiseek.com/content/showthread.php?t=2353&goto=nextoldest</a><br /><a href="http://tradescant.blogspot.com/2008/01/is-this-ugliest-office-in-britain.html">http://tradescant.blogspot.com/2008/01/is-this-ugliest-office-in-britain.html</a><br />Articles:<br /><a href="http://observer.guardian.co.uk/review/story/0,,2233130,00.html">http://observer.guardian.co.uk/review/story/0,,2233130,00.html</a>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-88761151317605754802008-05-14T15:55:00.000-07:002008-05-15T02:53:37.693-07:00KEYBRIDGE HOUSE<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivlFILm55IvohTziqBAtI16zM5mpzZy7Ji-vfUquUSMWU4pDvXcKS9OBRcltB87HKdbjsS9W33IPmq4lCG_WbG5ocuwjMo_6S53-HDJDhKYoFvUxnTwcO7gNQAPnixYMuwQuDLvwtKdjH7/s1600-h/DSC04613.JPG"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivlFILm55IvohTziqBAtI16zM5mpzZy7Ji-vfUquUSMWU4pDvXcKS9OBRcltB87HKdbjsS9W33IPmq4lCG_WbG5ocuwjMo_6S53-HDJDhKYoFvUxnTwcO7gNQAPnixYMuwQuDLvwtKdjH7/s200/DSC04613.JPG" alt="" id="BLOGGER_PHOTO_ID_5200378642295464690" border="0" /></a><br /><br /><br />"Keybridge house is a piece of faceless brutalist architecture situated on South Lambeth Rd just west of Vauxhall. Walking past it last week on thursday I saw it and said that it was either the ugliest building in london or the most beautiful?<br /><br />Not beauty in the correct sense of the term, but a building of interest and emotion non the less. I immediately had a desire to discover it, to document it and fundamentally to animate it!<br /><br />It had a immense, monstrous approach to the world without a care for its position on the street.<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8EvGnuQpL_4gwQuoQNUonUdNfLsZGrVayK4iBPVC27YPHW1AOgWeGd71PtANFjzweELmvSydQ5pIrEEmlR1neyIa6bu3G19toNCbbwXiE6RpH6mii9SUohI6XhP2HExNI_BUuYnWI6hSD/s1600-h/DSC04517.JPG"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8EvGnuQpL_4gwQuoQNUonUdNfLsZGrVayK4iBPVC27YPHW1AOgWeGd71PtANFjzweELmvSydQ5pIrEEmlR1neyIa6bu3G19toNCbbwXiE6RpH6mii9SUohI6XhP2HExNI_BUuYnWI6hSD/s200/DSC04517.JPG" alt="" id="BLOGGER_PHOTO_ID_5200378199913833186" border="0" /></a><br />Looking at it further the reasons for this became clearer, there were no signs of any life inside the building, no human in sight either in the grounds, at the reception or either at any of the monotonously filthy windows. In fact you could hardly see into any of the windows in any case as they all are covered by dirty, broken old blinds. The concrete slabs between floors stained and the vertical metal cladding running all the way up the building severe and oversized.<br /><br />My next observation was that unlike most buildings the facade of this building does not change from pavement to sky, the ground floor has no <a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgo82l1r1H56MCx7OlutcshKRAcXARoeubdBuiHrTlyw83GWkkm19pUwLCsV1diO0SPAQaqiV8DixiM4pMQbwv2SvPJrdv2-eskCQEJ2T2817aVhuSHQyEhZkdPt_QZngC42YxYtK7O6_Jx/s1600-h/IMG_7149.JPG"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgo82l1r1H56MCx7OlutcshKRAcXARoeubdBuiHrTlyw83GWkkm19pUwLCsV1diO0SPAQaqiV8DixiM4pMQbwv2SvPJrdv2-eskCQEJ2T2817aVhuSHQyEhZkdPt_QZngC42YxYtK7O6_Jx/s200/IMG_7149.JPG" alt="" id="BLOGGER_PHOTO_ID_5200396221596607266" border="0" /></a>extra architectural consideration at all. It is like it has simply emerged from underground or been dumped from above.<br /><br />It is repetitive to the extreme, as you walk round it is as if the building is turning away from you, <span style="color: rgb(153, 0, 0);">keeping a</span> <span style="color: rgb(153, 0, 0);">secret hidden?</span>"Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-34486561628450452162008-04-24T03:17:00.000-07:002008-06-06T08:41:03.768-07:00Inaudible Cities:Part One<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTBjAlsIgqzUuXq6dxZBTDO5hU1G8X0A0ZlPLgI7c9N5YYesKDxAmuntpAp3X6QfWML5xUBU6jcKUP4IqwrG1MOajfPYUDDKDs8hiw4vzWFRYWgFt9bGRxvLbcCYhdB6bifAoqlrGlA22x/s1600-h/Inaudible_3.jpg"><img style="cursor: pointer; width: 248px; height: 197px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTBjAlsIgqzUuXq6dxZBTDO5hU1G8X0A0ZlPLgI7c9N5YYesKDxAmuntpAp3X6QfWML5xUBU6jcKUP4IqwrG1MOajfPYUDDKDs8hiw4vzWFRYWgFt9bGRxvLbcCYhdB6bifAoqlrGlA22x/s400/Inaudible_3.jpg" alt="" id="BLOGGER_PHOTO_ID_5208792933767311938" border="0" /></a><br /><a href="http://www.semiconductorfilms.com/root/Inaudible_Cities/Inaudible_Cities.htm">Inaudible Cities:Part One</a><br /><br /><span style="font-style: italic;">"The first in a series of short films where cities are made of and controlled by sound. In this episode, every detail of an urban landscape is built by the<span style="color: rgb(255, 0, 0);"> sonic pressures</span> of an oncoming electrical storm. The very fabric of this isolated world is defined by the <span style="color: rgb(255, 0, 0);">noises and frequencies</span> that surround a space in another aural dimension. Semiconductor wrote a program which listens to the various parts of the soundtrack and constructs the animated environments."<br /><br /></span><span>Watching the quicktime extracts I realise that the key to making this project work is to let it be guided by exploration and experimentation and not to worry too much about the final look of the piece. Also that it could consist of a few seperate mini-pieces each with a varying feel or tone.</span><span style="font-style: italic;"><br /></span>Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0tag:blogger.com,1999:blog-8916288261999835647.post-53258798893692337972008-04-23T18:02:00.000-07:002008-06-08T18:06:31.525-07:00Stylistic approaches<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dzEcyeoMY3Ny4jqiieiKuqQ1FxryA1tAKeeQKT_aXpgI4UCGrCaWFiIY9XgxRM9EqqrSOq32ch4ktuVAnISQQ' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br /><br />This test piece animation shows how I could display a musical sequence in three dimensions taking advantage of the perception of depth through the computer models use of x,y,z co-ordinates.<br /><br />If increased <span style="color: rgb(255, 0, 0);">amplitude</span> in a soundwave denotes increase in <span style="color: rgb(255, 0, 0);">volume</span> we could say that as objects move away from the x axis they increase in volume also. Therefore the rotating concrete blocks are smoothly getting quiter and louder. Care must be taken to get the lighting correct to reinforce this (not successful in this animation).<br /><br />To take this further, each time the blocks rotate round to the front this will correspond to a period of <span style="color: rgb(255, 0, 0);">compression</span> in the sound wave, when lying flat along the horizontal plane this will relate to a state of <span style="color: rgb(255, 0, 0);">equilibrium</span> in the wave and when situated furthest away from the camera a period of <span style="color: rgb(255, 0, 0);">rarefraction</span>.<br /><br />Devices to show volume increase could also include variations in <span style="color: rgb(255, 0, 0);">colour</span> (warm to cold) or in <span style="color: rgb(255, 0, 0);">luminance/glow</span> (light to dark), the latter shown here by the varying glow of the yellow areas.<br /><br />In terms of a sounds <span style="color: rgb(255, 0, 0);">frequency</span> (how often it goes through its cycle per unit of time), this relates to the objects x dimension and how often the object appears in a set x distance. We can introduce ratios of frequencies (2:1 etc) that relate to musical composition.<br /><br />Further to this a given frequency must be situated logically on the<span style="color: rgb(255, 0, 0);"> z axis</span>, with higher frequencies at the top and lower frequencies (i:e bass) at the bottom . Higher frequencies with the same volume as low frequencies however usually appear louder so may be pushed forward towards the camera.<br /><br />I believe this will give my compositions a unified feel and an interesting 'weighting'. This will determine choice of material also, with denser materials (concrete) used at the base.<br /><br /><span style="color: rgb(255, 0, 0);">Interference</span> here is indicated by the shadow variations caused as the result of the motion of two separate elements. This is an element of the process which interests me greatly but is hardest to plan for.Robert Bellhttp://www.blogger.com/profile/03069455027343409152noreply@blogger.com0